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authorGravatar Ameer J2021-07-08 14:46:31 -0400
committerGravatar GitHub2021-07-08 14:46:31 -0400
commit5edc96f4a47bff64cfd97f0c91e42b56ab58b2d7 (patch)
treebd1e570a3f0594557e28516b0974aa07f67ad616 /src/core/core.cpp
parentOut of bound blit (#6531) (diff)
parentgeneral: Code formatting improvements (diff)
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Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index e6f1aa0e7..891f1cb49 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -263,9 +263,9 @@ struct System::Impl {
263 if (Settings::values.gamecard_inserted) { 263 if (Settings::values.gamecard_inserted) {
264 if (Settings::values.gamecard_current_game) { 264 if (Settings::values.gamecard_current_game) {
265 fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath)); 265 fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
266 } else if (!Settings::values.gamecard_path.empty()) { 266 } else if (!Settings::values.gamecard_path.GetValue().empty()) {
267 fs_controller.SetGameCard( 267 const auto gamecard_path = Settings::values.gamecard_path.GetValue();
268 GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path)); 268 fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, gamecard_path));
269 } 269 }
270 } 270 }
271 271