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authorGravatar Billy Laws2023-04-02 17:29:07 +0100
committerGravatar Billy Laws2023-04-03 23:11:36 +0100
commit0afb9631b53de1a747fc9ba46ed37781b04ef492 (patch)
treea6ec92c10363f3fe6869c3f3d44e5396f5670622 /src/core/core.cpp
parentMerge pull request #10024 from german77/crysis (diff)
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Add some explicit latency to sample count reporting
Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway.
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