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| author | 2015-05-10 18:35:37 -0500 | |
|---|---|---|
| committer | 2015-05-10 18:35:37 -0500 | |
| commit | 000876858d52d7e4fa8e21bc4407d43d548eff30 (patch) | |
| tree | f0af4cde78349cfe4ea7875b24d37cf85eb3eb03 /src/core/core.cpp | |
| parent | Merge pull request #726 from bunnei/gpu-improvements (diff) | |
| download | yuzu-000876858d52d7e4fa8e21bc4407d43d548eff30.tar.gz yuzu-000876858d52d7e4fa8e21bc4407d43d548eff30.tar.xz yuzu-000876858d52d7e4fa8e21bc4407d43d548eff30.zip | |
Core/Memory: Give every emulated thread it's own TLS area.
The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200.
This allows some games like Mario Kart 7 to continue further.
Diffstat (limited to 'src/core/core.cpp')
| -rw-r--r-- | src/core/core.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index bb2ed7a92..b5c258230 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp | |||
| @@ -61,10 +61,6 @@ int Init() { | |||
| 61 | g_sys_core = new ARM_DynCom(USER32MODE); | 61 | g_sys_core = new ARM_DynCom(USER32MODE); |
| 62 | g_app_core = new ARM_DynCom(USER32MODE); | 62 | g_app_core = new ARM_DynCom(USER32MODE); |
| 63 | 63 | ||
| 64 | // TODO: Whenever TLS is implemented, this should contain | ||
| 65 | // the address of the 0x200-byte TLS | ||
| 66 | g_app_core->SetCP15Register(CP15_THREAD_URO, Memory::TLS_AREA_VADDR); | ||
| 67 | |||
| 68 | LOG_DEBUG(Core, "Initialized OK"); | 64 | LOG_DEBUG(Core, "Initialized OK"); |
| 69 | return 0; | 65 | return 0; |
| 70 | } | 66 | } |