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authorGravatar bunnei2015-03-09 00:14:59 -0400
committerGravatar bunnei2015-03-10 23:58:07 -0400
commitd61b26b79f889603a084e148626bba3c267cf75f (patch)
treed793edd22e25a99aa5c13cc2455a5ec2167afee7 /src/common
parentEmuWindow: Made pad/touch functions non-static. (diff)
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HID: Complete refactor of pad/touch input to fix threading issues.
Diffstat (limited to 'src/common')
-rw-r--r--src/common/emu_window.cpp74
-rw-r--r--src/common/emu_window.h57
2 files changed, 63 insertions, 68 deletions
diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp
index 89bb89481..6516fc633 100644
--- a/src/common/emu_window.cpp
+++ b/src/common/emu_window.cpp
@@ -6,15 +6,11 @@
6#include "video_core/video_core.h" 6#include "video_core/video_core.h"
7 7
8void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { 8void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) {
9 Service::HID::PadState mapped_key = KeyMap::GetPadKey(key); 9 pad_state.hex |= KeyMap::GetPadKey(key).hex;
10
11 Service::HID::PadButtonPress(mapped_key);
12} 10}
13 11
14void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) { 12void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
15 Service::HID::PadState mapped_key = KeyMap::GetPadKey(key); 13 pad_state.hex &= ~KeyMap::GetPadKey(key).hex;
16
17 Service::HID::PadButtonRelease(mapped_key);
18} 14}
19 15
20/** 16/**
@@ -25,55 +21,41 @@ void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) {
25 * @return True if the coordinates are within the touchpad, otherwise false 21 * @return True if the coordinates are within the touchpad, otherwise false
26 */ 22 */
27static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsigned framebuffer_x, 23static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsigned framebuffer_x,
28 unsigned framebuffer_y) { 24 unsigned framebuffer_y) {
29 25 return (framebuffer_y >= layout.bottom_screen.top &&
30 return (framebuffer_y >= layout.bottom_screen.top && 26 framebuffer_y < layout.bottom_screen.bottom &&
31 framebuffer_y < layout.bottom_screen.bottom && 27 framebuffer_x >= layout.bottom_screen.left &&
32 framebuffer_x >= layout.bottom_screen.left && 28 framebuffer_x < layout.bottom_screen.right);
33 framebuffer_x < layout.bottom_screen.right);
34} 29}
35 30
36void EmuWindow::TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x, 31void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
37 unsigned framebuffer_y) { 32 if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
33 return;
38 34
39 if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { 35 touch_x = VideoCore::kScreenBottomWidth * (framebuffer_x - framebuffer_layout.bottom_screen.left) /
40 u16 touch_x = VideoCore::kScreenBottomWidth * (framebuffer_x - layout.bottom_screen.left) / 36 (framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
41 (layout.bottom_screen.right - layout.bottom_screen.left); 37 touch_y = VideoCore::kScreenBottomHeight * (framebuffer_y - framebuffer_layout.bottom_screen.top) /
42 u16 touch_y = VideoCore::kScreenBottomHeight * (framebuffer_y - layout.bottom_screen.top) / 38 (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
43 (layout.bottom_screen.bottom - layout.bottom_screen.top);
44 39
45 Service::HID::TouchPress(touch_x, touch_y); 40 touch_pressed = true;
46 Service::HID::TouchUpdateComplete(); 41 pad_state.touch = 1;
47
48 touch_pressed = true;
49 }
50} 42}
51 43
52void EmuWindow::TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x, 44void EmuWindow::TouchReleased() {
53 unsigned framebuffer_y) { 45 touch_pressed = false;
54 46 touch_x = 0;
55 if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { 47 touch_y = 0;
56 48 pad_state.touch = 0;
57 Service::HID::TouchRelease();
58 Service::HID::TouchUpdateComplete();
59
60 touch_pressed = false;
61 }
62} 49}
63 50
64void EmuWindow::TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x, 51void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
65 unsigned framebuffer_y) { 52 if (!touch_pressed)
53 return;
66 54
67 if (touch_pressed) { 55 if (IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
68 if (IsWithinTouchscreen(layout, framebuffer_x, framebuffer_y)) { 56 TouchPressed(framebuffer_x, framebuffer_y);
69 EmuWindow::TouchPressed(layout, framebuffer_x, framebuffer_y); 57 else
70 } else { 58 TouchReleased();
71 Service::HID::TouchRelease();
72 Service::HID::TouchUpdateComplete();
73
74 touch_pressed = false;
75 }
76 }
77} 59}
78 60
79EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, 61EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width,
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 8e4b510e9..2be7517bc 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -78,27 +78,41 @@ public:
78 78
79 /** 79 /**
80 * Signal that a touch pressed event has occurred (e.g. mouse click pressed) 80 * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
81 * @param layout FramebufferLayout object describing the framebuffer size and screen positions
82 * @param framebuffer_x Framebuffer x-coordinate that was pressed 81 * @param framebuffer_x Framebuffer x-coordinate that was pressed
83 * @param framebuffer_y Framebuffer y-coordinate that was pressed 82 * @param framebuffer_y Framebuffer y-coordinate that was pressed
84 */ 83 */
85 void TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y); 84 void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y);
86 85
87 /** 86 /// Signal that a touch released event has occurred (e.g. mouse click released)
88 * Signal that a touch released event has occurred (e.g. mouse click released) 87 void TouchReleased();
89 * @param layout FramebufferLayout object describing the framebuffer size and screen positions
90 * @param framebuffer_x Framebuffer x-coordinate that was released
91 * @param framebuffer_y Framebuffer y-coordinate that was released
92 */
93 void TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y);
94 88
95 /** 89 /**
96 * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) 90 * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
97 * @param layout FramebufferLayout object describing the framebuffer size and screen positions
98 * @param framebuffer_x Framebuffer x-coordinate 91 * @param framebuffer_x Framebuffer x-coordinate
99 * @param framebuffer_y Framebuffer y-coordinate 92 * @param framebuffer_y Framebuffer y-coordinate
100 */ 93 */
101 void TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y); 94 void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
95
96 /**
97 * Gets the current pad state (which buttons are pressed and the circle pad direction).
98 * @note This should be called by the core emu thread to get a state set by the window thread.
99 * @todo Fix this function to be thread-safe.
100 * @return PadState object indicating the current pad state
101 */
102 const Service::HID::PadState GetPadState() const {
103 return pad_state;
104 }
105
106 /**
107 * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed).
108 * @note This should be called by the core emu thread to get a state set by the window thread.
109 * @todo Fix this function to be thread-safe.
110 * @return std::tuple of (x, y, pressed) where `x` and `y` are the touch coordinates and
111 * `pressed` is true if the touch screen is currently being pressed
112 */
113 const std::tuple<u16, u16, bool>& GetTouchState() const {
114 return std::make_tuple(touch_x, touch_y, touch_pressed);
115 }
102 116
103 /** 117 /**
104 * Returns currently active configuration. 118 * Returns currently active configuration.
@@ -124,21 +138,15 @@ public:
124 return framebuffer_layout; 138 return framebuffer_layout;
125 } 139 }
126 140
127 /**
128 * Gets window client area width in logical coordinates.
129 * @note For high-DPI systems, this is smaller than the framebuffer size.
130 * @note This method is thread-safe
131 */
132 std::pair<unsigned,unsigned> GetClientAreaSize() const {
133 return std::make_pair(client_area_width, client_area_height);
134 }
135
136protected: 141protected:
137 EmuWindow() 142 EmuWindow() {
138 {
139 // TODO: Find a better place to set this. 143 // TODO: Find a better place to set this.
140 config.min_client_area_size = std::make_pair(400u, 480u); 144 config.min_client_area_size = std::make_pair(400u, 480u);
141 active_config = config; 145 active_config = config;
146 pad_state.hex = 0;
147 touch_x = 0;
148 touch_y = 0;
149 touch_pressed = false;
142 } 150 }
143 virtual ~EmuWindow() {} 151 virtual ~EmuWindow() {}
144 152
@@ -194,4 +202,9 @@ private:
194 WindowConfig active_config; ///< Internal active configuration 202 WindowConfig active_config; ///< Internal active configuration
195 203
196 bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false 204 bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false
205
206 u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
207 u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
208
209 Service::HID::PadState pad_state;
197}; 210};