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| author | 2020-02-26 16:13:47 -0300 | |
|---|---|---|
| committer | 2020-03-09 18:40:06 -0300 | |
| commit | bd8b9bbcee93549f323352f227ff44d0e79e0ad4 (patch) | |
| tree | 5c68e7ab171db3f3d31bf27cd573c54a918f0708 /src/common | |
| parent | Merge pull request #3301 from ReinUsesLisp/state-tracker (diff) | |
| download | yuzu-bd8b9bbcee93549f323352f227ff44d0e79e0ad4.tar.gz yuzu-bd8b9bbcee93549f323352f227ff44d0e79e0ad4.tar.xz yuzu-bd8b9bbcee93549f323352f227ff44d0e79e0ad4.zip | |
gl_shader_cache: Rework shader cache and remove post-specializations
Instead of pre-specializing shaders and then post-specializing them,
drop the later and only "specialize" the shader while decoding it.
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/CMakeLists.txt | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 9afc6105d..274e4ec79 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt | |||
| @@ -38,8 +38,6 @@ add_custom_command(OUTPUT scm_rev.cpp | |||
| 38 | "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h" | 38 | "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h" |
| 39 | "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp" | 39 | "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp" |
| 40 | "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h" | 40 | "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h" |
| 41 | "${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp" | ||
| 42 | "${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h" | ||
| 43 | "${VIDEO_CORE}/shader/decode/arithmetic.cpp" | 41 | "${VIDEO_CORE}/shader/decode/arithmetic.cpp" |
| 44 | "${VIDEO_CORE}/shader/decode/arithmetic_half.cpp" | 42 | "${VIDEO_CORE}/shader/decode/arithmetic_half.cpp" |
| 45 | "${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp" | 43 | "${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp" |