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| author | 2015-03-07 18:18:40 -0500 | |
|---|---|---|
| committer | 2015-03-07 18:18:40 -0500 | |
| commit | 06bf4715810489548a9a3b5e9274dfc78bc3fc4d (patch) | |
| tree | a2722e2b7e1356d9cb9725f18f0561fcaf815ec1 /src/common | |
| parent | Merge pull request #637 from Subv/etc (diff) | |
| parent | Set framebuffer layout from EmuWindow. (diff) | |
| download | yuzu-06bf4715810489548a9a3b5e9274dfc78bc3fc4d.tar.gz yuzu-06bf4715810489548a9a3b5e9274dfc78bc3fc4d.tar.xz yuzu-06bf4715810489548a9a3b5e9274dfc78bc3fc4d.zip | |
Merge pull request #636 from bunnei/refactor-screen-win
Set framebuffer layout from EmuWindow.
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/emu_window.cpp | 50 | ||||
| -rw-r--r-- | src/common/emu_window.h | 32 |
2 files changed, 75 insertions, 7 deletions
diff --git a/src/common/emu_window.cpp b/src/common/emu_window.cpp index 48bb35db5..1082ae26d 100644 --- a/src/common/emu_window.cpp +++ b/src/common/emu_window.cpp | |||
| @@ -3,6 +3,7 @@ | |||
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "emu_window.h" | 5 | #include "emu_window.h" |
| 6 | #include "video_core/video_core.h" | ||
| 6 | 7 | ||
| 7 | void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { | 8 | void EmuWindow::KeyPressed(KeyMap::HostDeviceKey key) { |
| 8 | Service::HID::PadState mapped_key = KeyMap::GetPadKey(key); | 9 | Service::HID::PadState mapped_key = KeyMap::GetPadKey(key); |
| @@ -15,3 +16,52 @@ void EmuWindow::KeyReleased(KeyMap::HostDeviceKey key) { | |||
| 15 | 16 | ||
| 16 | Service::HID::PadButtonRelease(mapped_key); | 17 | Service::HID::PadButtonRelease(mapped_key); |
| 17 | } | 18 | } |
| 19 | |||
| 20 | EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(int width, int height) { | ||
| 21 | ASSERT(width > 0); | ||
| 22 | ASSERT(height > 0); | ||
| 23 | |||
| 24 | EmuWindow::FramebufferLayout res = { width, height, {}, {} }; | ||
| 25 | |||
| 26 | float window_aspect_ratio = static_cast<float>(height) / width; | ||
| 27 | float emulation_aspect_ratio = static_cast<float>(VideoCore::kScreenTopHeight * 2) / | ||
| 28 | VideoCore::kScreenTopWidth; | ||
| 29 | |||
| 30 | if (window_aspect_ratio > emulation_aspect_ratio) { | ||
| 31 | // Window is narrower than the emulation content => apply borders to the top and bottom | ||
| 32 | int viewport_height = static_cast<int>(std::round(emulation_aspect_ratio * width)); | ||
| 33 | |||
| 34 | res.top_screen.left = 0; | ||
| 35 | res.top_screen.right = res.top_screen.left + width; | ||
| 36 | res.top_screen.top = (height - viewport_height) / 2; | ||
| 37 | res.top_screen.bottom = res.top_screen.top + viewport_height / 2; | ||
| 38 | |||
| 39 | int bottom_width = static_cast<int>((static_cast<float>(VideoCore::kScreenBottomWidth) / | ||
| 40 | VideoCore::kScreenTopWidth) * (res.top_screen.right - res.top_screen.left)); | ||
| 41 | int bottom_border = ((res.top_screen.right - res.top_screen.left) - bottom_width) / 2; | ||
| 42 | |||
| 43 | res.bottom_screen.left = bottom_border; | ||
| 44 | res.bottom_screen.right = res.bottom_screen.left + bottom_width; | ||
| 45 | res.bottom_screen.top = res.top_screen.bottom; | ||
| 46 | res.bottom_screen.bottom = res.bottom_screen.top + viewport_height / 2; | ||
| 47 | } else { | ||
| 48 | // Otherwise, apply borders to the left and right sides of the window. | ||
| 49 | int viewport_width = static_cast<int>(std::round(height / emulation_aspect_ratio)); | ||
| 50 | |||
| 51 | res.top_screen.left = (width - viewport_width) / 2; | ||
| 52 | res.top_screen.right = res.top_screen.left + viewport_width; | ||
| 53 | res.top_screen.top = 0; | ||
| 54 | res.top_screen.bottom = res.top_screen.top + height / 2; | ||
| 55 | |||
| 56 | int bottom_width = static_cast<int>((static_cast<float>(VideoCore::kScreenBottomWidth) / | ||
| 57 | VideoCore::kScreenTopWidth) * (res.top_screen.right - res.top_screen.left)); | ||
| 58 | int bottom_border = ((res.top_screen.right - res.top_screen.left) - bottom_width) / 2; | ||
| 59 | |||
| 60 | res.bottom_screen.left = res.top_screen.left + bottom_border; | ||
| 61 | res.bottom_screen.right = res.bottom_screen.left + bottom_width; | ||
| 62 | res.bottom_screen.top = res.top_screen.bottom; | ||
| 63 | res.bottom_screen.bottom = res.bottom_screen.top + height / 2; | ||
| 64 | } | ||
| 65 | |||
| 66 | return res; | ||
| 67 | } | ||
diff --git a/src/common/emu_window.h b/src/common/emu_window.h index 1ad4b82a3..b6862030e 100644 --- a/src/common/emu_window.h +++ b/src/common/emu_window.h | |||
| @@ -8,6 +8,7 @@ | |||
| 8 | #include "common/scm_rev.h" | 8 | #include "common/scm_rev.h" |
| 9 | #include "common/string_util.h" | 9 | #include "common/string_util.h" |
| 10 | #include "common/key_map.h" | 10 | #include "common/key_map.h" |
| 11 | #include "common/math_util.h" | ||
| 11 | 12 | ||
| 12 | /** | 13 | /** |
| 13 | * Abstraction class used to provide an interface between emulation code and the frontend | 14 | * Abstraction class used to provide an interface between emulation code and the frontend |
| @@ -38,6 +39,23 @@ public: | |||
| 38 | std::pair<unsigned,unsigned> min_client_area_size; | 39 | std::pair<unsigned,unsigned> min_client_area_size; |
| 39 | }; | 40 | }; |
| 40 | 41 | ||
| 42 | /// Describes the layout of the window framebuffer (size and top/bottom screen positions) | ||
| 43 | struct FramebufferLayout { | ||
| 44 | |||
| 45 | /** | ||
| 46 | * Factory method for constructing a default FramebufferLayout | ||
| 47 | * @param width Window framebuffer width in pixels | ||
| 48 | * @param height Window framebuffer height in pixels | ||
| 49 | * @return Newly created FramebufferLayout object with default screen regions initialized | ||
| 50 | */ | ||
| 51 | static FramebufferLayout DefaultScreenLayout(int width, int height); | ||
| 52 | |||
| 53 | unsigned width; | ||
| 54 | unsigned height; | ||
| 55 | MathUtil::Rectangle<unsigned> top_screen; | ||
| 56 | MathUtil::Rectangle<unsigned> bottom_screen; | ||
| 57 | }; | ||
| 58 | |||
| 41 | /// Swap buffers to display the next frame | 59 | /// Swap buffers to display the next frame |
| 42 | virtual void SwapBuffers() = 0; | 60 | virtual void SwapBuffers() = 0; |
| 43 | 61 | ||
| @@ -75,11 +93,11 @@ public: | |||
| 75 | } | 93 | } |
| 76 | 94 | ||
| 77 | /** | 95 | /** |
| 78 | * Gets the framebuffer size in pixels. | 96 | * Gets the framebuffer layout (width, height, and screen regions) |
| 79 | * @note This method is thread-safe | 97 | * @note This method is thread-safe |
| 80 | */ | 98 | */ |
| 81 | const std::pair<unsigned,unsigned> GetFramebufferSize() const { | 99 | const FramebufferLayout& GetFramebufferLayout() const { |
| 82 | return framebuffer_size; | 100 | return framebuffer_layout; |
| 83 | } | 101 | } |
| 84 | 102 | ||
| 85 | /** | 103 | /** |
| @@ -118,11 +136,11 @@ protected: | |||
| 118 | } | 136 | } |
| 119 | 137 | ||
| 120 | /** | 138 | /** |
| 121 | * Update internal framebuffer size with the given parameter. | 139 | * Update framebuffer layout with the given parameter. |
| 122 | * @note EmuWindow implementations will usually use this in window resize event handlers. | 140 | * @note EmuWindow implementations will usually use this in window resize event handlers. |
| 123 | */ | 141 | */ |
| 124 | void NotifyFramebufferSizeChanged(const std::pair<unsigned,unsigned>& size) { | 142 | void NotifyFramebufferLayoutChanged(const FramebufferLayout& layout) { |
| 125 | framebuffer_size = size; | 143 | framebuffer_layout = layout; |
| 126 | } | 144 | } |
| 127 | 145 | ||
| 128 | /** | 146 | /** |
| @@ -143,7 +161,7 @@ private: | |||
| 143 | // By default, ignore this request and do nothing. | 161 | // By default, ignore this request and do nothing. |
| 144 | } | 162 | } |
| 145 | 163 | ||
| 146 | std::pair<unsigned,unsigned> framebuffer_size; | 164 | FramebufferLayout framebuffer_layout; ///< Current framebuffer layout |
| 147 | 165 | ||
| 148 | unsigned client_area_width; ///< Current client width, should be set by window impl. | 166 | unsigned client_area_width; ///< Current client width, should be set by window impl. |
| 149 | unsigned client_area_height; ///< Current client height, should be set by window impl. | 167 | unsigned client_area_height; ///< Current client height, should be set by window impl. |