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authorGravatar bunnei2014-04-05 15:22:36 -0400
committerGravatar bunnei2014-04-05 15:22:36 -0400
commit02bcb4cfad8ab76b57b6be8a4591bc6f29246909 (patch)
treec91a11381d5d7d0ed3f871a4c352460c3eb99c16 /src/common
parentadded DISALLOW_COPY_AND_ASSIGN macro (diff)
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Updated common_types.h to use Gekko's version w/ Rect and some useful unions
Diffstat (limited to 'src/common')
-rw-r--r--src/common/src/common_types.h132
1 files changed, 102 insertions, 30 deletions
diff --git a/src/common/src/common_types.h b/src/common/src/common_types.h
index cbe556c7e..68f237385 100644
--- a/src/common/src/common_types.h
+++ b/src/common/src/common_types.h
@@ -1,50 +1,122 @@
1// Copyright 2013 Dolphin Emulator Project 1/**
2// Licensed under GPLv2 2 * Copyright (C) 2005-2012 Gekko Emulator
3// Refer to the license.txt file included. 3 *
4 * @file common_types.h
5 * @author ShizZy <shizzy247@gmail.com>
6 * @date 2012-02-11
7 * @brief Common types used throughout the project
8 *
9 * @section LICENSE
10 * This program is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU General Public License as
12 * published by the Free Software Foundation; either version 2 of
13 * the License, or (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful, but
16 * WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details at
19 * http://www.gnu.org/copyleft/gpl.html
20 *
21 * Official project repository can be found at:
22 * http://code.google.com/p/gekko-gc-emu/
23 */
4 24
5 25#pragma once
6// This header contains type definitions that are shared between the Dolphin core and
7// other parts of the code. Any definitions that are only used by the core should be
8// placed in "common.h" instead.
9
10#ifndef _COMMONTYPES_H_
11#define _COMMONTYPES_H_
12 26
13#ifdef _WIN32 27#ifdef _WIN32
14 28
15#include <tchar.h> 29#include <tchar.h>
16 30
17typedef unsigned __int8 u8; 31typedef unsigned __int8 u8; ///< 8-bit unsigned byte
18typedef unsigned __int16 u16; 32typedef unsigned __int16 u16; ///< 16-bit unsigned short
19typedef unsigned __int32 u32; 33typedef unsigned __int32 u32; ///< 32-bit unsigned word
20typedef unsigned __int64 u64; 34typedef unsigned __int64 u64; ///< 64-bit unsigned int
21 35
22typedef signed __int8 s8; 36typedef signed __int8 s8; ///< 8-bit signed byte
23typedef signed __int16 s16; 37typedef signed __int16 s16; ///< 16-bit signed short
24typedef signed __int32 s32; 38typedef signed __int32 s32; ///< 32-bit signed word
25typedef signed __int64 s64; 39typedef signed __int64 s64; ///< 64-bit signed int
26 40
27#else 41#else
28 42
29#ifndef GEKKO 43typedef unsigned char u8; ///< 8-bit unsigned byte
30 44typedef unsigned short u16; ///< 16-bit unsigned short
31typedef unsigned char u8; 45typedef unsigned int u32; ///< 32-bit unsigned word
32typedef unsigned short u16; 46typedef unsigned long long u64; ///< 64-bit unsigned int
33typedef unsigned int u32;
34typedef unsigned long long u64;
35 47
36typedef signed char s8; 48typedef signed char s8; ///< 8-bit signed byte
37typedef signed short s16; 49typedef signed short s16; ///< 16-bit signed short
38typedef signed int s32; 50typedef signed int s32; ///< 32-bit signed word
39typedef signed long long s64; 51typedef signed long long s64; ///< 64-bit signed int
40 52
41#endif
42// For using windows lock code 53// For using windows lock code
43#define TCHAR char 54#define TCHAR char
44#define LONG int 55#define LONG int
45 56
46#endif // _WIN32 57#endif // _WIN32
47 58
59typedef float f32; ///< 32-bit floating point
60typedef double f64; ///< 64-bit floating point
61
48#include "swap.h" 62#include "swap.h"
49 63
50#endif // _COMMONTYPES_H_ 64/// Union for fast 16-bit type casting
65union t16 {
66 u8 _u8[2]; ///< 8-bit unsigned char(s)
67 u16 _u16; ///< 16-bit unsigned shorts(s)
68};
69
70/// Union for fast 32-bit type casting
71union t32 {
72 f32 _f32; ///< 32-bit floating point(s)
73 u32 _u32; ///< 32-bit unsigned int(s)
74 s32 _s32; ///< 32-bit signed int(s)
75 u16 _u16[2]; ///< 16-bit unsigned shorts(s)
76 u8 _u8[4]; ///< 8-bit unsigned char(s)
77};
78
79/// Union for fast 64-bit type casting
80union t64 {
81 f64 _f64; ///< 64-bit floating point
82 u64 _u64; ///< 64-bit unsigned long
83 f32 _f32[2]; ///< 32-bit floating point(s)
84 u32 _u32[2]; ///< 32-bit unsigned int(s)
85 s32 _s32[2]; ///< 32-bit signed int(s)
86 u16 _u16[4]; ///< 16-bit unsigned shorts(s)
87 u8 _u8[8]; ///< 8-bit unsigned char(s)
88};
89
90/// Union for fast 128-bit type casting
91union t128 {
92 struct
93 {
94 t64 ps0; ///< 64-bit paired single 0
95 t64 ps1; ///< 64-bit paired single 1
96 };
97 __m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
98};
99
100/// Rectangle data structure
101class Rect {
102public:
103 Rect(int x0=0, int y0=0, int x1=0, int y1=0) {
104 x0_ = x0;
105 y0_ = y0;
106 x1_ = x1;
107 y1_ = y1;
108 }
109 ~Rect() { }
110
111 int x0_; ///< Rect top left X-coordinate
112 int y0_; ///< Rect top left Y-coordinate
113 int x1_; ///< Rect bottom left X-coordinate
114 int y1_; ///< Rect bottom right Y-coordinate
115
116 inline u32 width() const { return abs(x1_ - x0_); }
117 inline u32 height() const { return abs(y1_ - y0_); }
118
119 inline bool operator == (const Rect& val) const {
120 return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_);
121 }
122};