summaryrefslogtreecommitdiff
path: root/src/common/tiny_mt.h
diff options
context:
space:
mode:
authorGravatar arades792023-02-14 11:13:47 -0500
committerGravatar arades792023-02-14 12:35:39 -0500
commit683019878fc939b418a65e1c5d84b066596d7655 (patch)
tree6b2a2e8ea34cb00a3fccf3613a52475550997035 /src/common/tiny_mt.h
parentapply clang-format (diff)
downloadyuzu-683019878fc939b418a65e1c5d84b066596d7655.tar.gz
yuzu-683019878fc939b418a65e1c5d84b066596d7655.tar.xz
yuzu-683019878fc939b418a65e1c5d84b066596d7655.zip
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
Diffstat (limited to 'src/common/tiny_mt.h')
-rw-r--r--src/common/tiny_mt.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/tiny_mt.h b/src/common/tiny_mt.h
index 4689fd55b..5d5ebf158 100644
--- a/src/common/tiny_mt.h
+++ b/src/common/tiny_mt.h
@@ -223,7 +223,7 @@ public:
223 223
224 float GenerateRandomF32() { 224 float GenerateRandomF32() {
225 // Floats have 24 bits of mantissa. 225 // Floats have 24 bits of mantissa.
226 constexpr static u32 MantissaBits = 24; 226 constexpr u32 MantissaBits = 24;
227 return static_cast<float>(GenerateRandomU24()) * (1.0f / (1U << MantissaBits)); 227 return static_cast<float>(GenerateRandomU24()) * (1.0f / (1U << MantissaBits));
228 } 228 }
229 229
@@ -234,9 +234,9 @@ public:
234 // Nintendo does not. They use (32 - 5) = 27 bits from the first rnd32() 234 // Nintendo does not. They use (32 - 5) = 27 bits from the first rnd32()
235 // call, and (32 - 6) bits from the second. We'll do what they do, but 235 // call, and (32 - 6) bits from the second. We'll do what they do, but
236 // There's not a clear reason why. 236 // There's not a clear reason why.
237 constexpr static u32 MantissaBits = 53; 237 constexpr u32 MantissaBits = 53;
238 constexpr static u32 Shift1st = (64 - MantissaBits) / 2; 238 constexpr u32 Shift1st = (64 - MantissaBits) / 2;
239 constexpr static u32 Shift2nd = (64 - MantissaBits) - Shift1st; 239 constexpr u32 Shift2nd = (64 - MantissaBits) - Shift1st;
240 240
241 const u32 first = (this->GenerateRandomU32() >> Shift1st); 241 const u32 first = (this->GenerateRandomU32() >> Shift1st);
242 const u32 second = (this->GenerateRandomU32() >> Shift2nd); 242 const u32 second = (this->GenerateRandomU32() >> Shift2nd);