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authorGravatar bunnei2014-11-19 15:24:46 -0500
committerGravatar bunnei2014-11-19 15:24:46 -0500
commitc0cd0fa78edc37795176c6fb45a52c1d015f3690 (patch)
tree237f15dd9d986309000c995fde07088625e62239 /src/common/thread_queue_list.h
parentMerge pull request #208 from lioncash/statics (diff)
parentRemove tabs in all files except in skyeye imports and in generated GL code (diff)
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Merge pull request #211 from linkmauve/master
Remove trailing spaces from the entire project
Diffstat (limited to 'src/common/thread_queue_list.h')
-rw-r--r--src/common/thread_queue_list.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h
index 4a89572f6..59efbce4c 100644
--- a/src/common/thread_queue_list.h
+++ b/src/common/thread_queue_list.h
@@ -1,6 +1,6 @@
1// Copyright 2014 Citra Emulator Project / PPSSPP Project 1// Copyright 2014 Citra Emulator Project / PPSSPP Project
2// Licensed under GPLv2 2// Licensed under GPLv2
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#pragma once 5#pragma once
6 6
@@ -12,7 +12,7 @@ template<class IdType>
12struct ThreadQueueList { 12struct ThreadQueueList {
13 // Number of queues (number of priority levels starting at 0.) 13 // Number of queues (number of priority levels starting at 0.)
14 static const int NUM_QUEUES = 128; 14 static const int NUM_QUEUES = 128;
15 15
16 // Initial number of threads a single queue can handle. 16 // Initial number of threads a single queue can handle.
17 static const int INITIAL_CAPACITY = 32; 17 static const int INITIAL_CAPACITY = 32;
18 18