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authorGravatar Lioncash2018-04-19 22:40:30 -0400
committerGravatar Lioncash2018-04-19 22:41:18 -0400
commitb134e6afcf2f19e6394b481536cff177915e0b4b (patch)
treeebf56b0690bcc1d98026e5a0b8428b8b18a417db /src/common/thread.h
parentMerge pull request #356 from lioncash/shader (diff)
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common/thread: Remove unnecessary feature checking for thread_local
Every compiler we require already supports it.
Diffstat (limited to 'src/common/thread.h')
-rw-r--r--src/common/thread.h19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/common/thread.h b/src/common/thread.h
index fa475ab51..9465e1de7 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -11,25 +11,6 @@
11#include <thread> 11#include <thread>
12#include "common/common_types.h" 12#include "common/common_types.h"
13 13
14// Support for C++11's thread_local keyword was surprisingly spotty in compilers until very
15// recently. Fortunately, thread local variables have been well supported for compilers for a while,
16// but with semantics supporting only POD types, so we can use a few defines to get some amount of
17// backwards compat support.
18// WARNING: This only works correctly with POD types.
19#if defined(__clang__)
20#if !__has_feature(cxx_thread_local)
21#define thread_local __thread
22#endif
23#elif defined(__GNUC__)
24#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
25#define thread_local __thread
26#endif
27#elif defined(_MSC_VER)
28#if _MSC_VER < 1900
29#define thread_local __declspec(thread)
30#endif
31#endif
32
33namespace Common { 14namespace Common {
34 15
35int CurrentThreadId(); 16int CurrentThreadId();