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authorGravatar Markus Wick2016-12-06 23:23:21 +0100
committerGravatar Markus Wick2016-12-07 22:09:13 +0100
commitd0d49bb9513c52bc8fe9b8a41fb0471dccb9ed20 (patch)
tree10c243950e415f866488dab1ce57a25ca2e50984 /src/common/thread.cpp
parentMerge pull request #2232 from wwylele/other-save (diff)
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OpenGL: Drop framebuffer completeness check.
This OpenGL call synchronize the worker thread of the nvidia blob. It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable. Those errors should not happen on tested drivers. It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
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