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authorGravatar Yuri Kunde Schlesner2014-08-28 15:17:09 -0300
committerGravatar Tony Wasserka2014-10-12 14:37:24 +0200
commitfec7f6b035c1328cefac8a97cd26f3a79d033fa4 (patch)
tree0451cf6cd83d19aa4bcb8e033546bae3b8cc5bcb /src/common/string_util.cpp
parentOpenGL renderer: Shuffle initialization code around and rename functions. (diff)
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Rename GPU::Regs::FramebufferFormat to PixelFormat
This name better represents what the enum does, and is less overloaded in the context. (The whole register the enum is part of is also called 'format'.)
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