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authorGravatar Tony Wasserka2015-03-12 14:18:46 +0100
committerGravatar Tony Wasserka2015-03-12 14:18:46 +0100
commite4f5ec6272016dd34afe4e8901a9e8027324ba21 (patch)
tree60f2db6f42538875bf8e552926e5df4dbddfab58 /src/common/string_util.cpp
parentMerge pull request #642 from bunnei/touchpad (diff)
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Pica/VertexShader: Fix a bug caused due to incorrect assumptions of consecutive output register tables.
We now write create a temporary buffer for output registers and copy all of them to the actual output vertex structure after the shader has run. This is technically not necessary, but it's easier to vectorize in the future.
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