diff options
| author | 2017-09-07 22:05:42 -0600 | |
|---|---|---|
| committer | 2017-09-11 09:21:43 -0600 | |
| commit | ad0b57f4071fb7ec9da764b3905e0bb5e4c5eef2 (patch) | |
| tree | 851981b5f2ac95e770916b199737fd421258d1e5 /src/common/string_util.cpp | |
| parent | Merge pull request #2865 from wwylele/gs++ (diff) | |
| download | yuzu-ad0b57f4071fb7ec9da764b3905e0bb5e4c5eef2.tar.gz yuzu-ad0b57f4071fb7ec9da764b3905e0bb5e4c5eef2.tar.xz yuzu-ad0b57f4071fb7ec9da764b3905e0bb5e4c5eef2.zip | |
GPU: Add draw for immediate and batch modes
PR #1461 introduced a regression where some games would change configuration
even while in the poorly named "drawing" mode, which broke the heuristic
citra was using to determine when to draw the batch. This change adds
back in a draw call for batching, and also adds in a draw call in
immediate mode each time it adds a triangle.
Diffstat (limited to 'src/common/string_util.cpp')
0 files changed, 0 insertions, 0 deletions