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authorGravatar Subv2018-09-20 22:31:53 -0500
committerGravatar Subv2018-09-20 22:31:53 -0500
commit9cd5c61fcf34423b8fb34589c7685319123b004c (patch)
tree5f11aadcb8383465f2fcb194fa2a6dc681737e08 /src/common/string_util.cpp
parentMerge pull request #1370 from Hedges/GDBClean (diff)
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RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register.
Previously we were clearing the default backbuffer framebuffer. Found thanks to a Piglit test :)
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