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| author | 2015-10-01 18:34:10 -0400 | |
|---|---|---|
| committer | 2015-10-21 21:51:23 -0400 | |
| commit | 82f3e6dc69d23c3e70c1ad2805e2e15397cd9156 (patch) | |
| tree | f12443b88d9f95d6bf2bbc1599ba4da47438df24 /src/common/string_util.cpp | |
| parent | Initial implementation of fragment shader generation with caching. (diff) | |
| download | yuzu-82f3e6dc69d23c3e70c1ad2805e2e15397cd9156.tar.gz yuzu-82f3e6dc69d23c3e70c1ad2805e2e15397cd9156.tar.xz yuzu-82f3e6dc69d23c3e70c1ad2805e2e15397cd9156.zip | |
gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
Diffstat (limited to 'src/common/string_util.cpp')
0 files changed, 0 insertions, 0 deletions