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authorGravatar bunnei2015-10-01 18:34:10 -0400
committerGravatar bunnei2015-10-21 21:51:23 -0400
commit82f3e6dc69d23c3e70c1ad2805e2e15397cd9156 (patch)
treef12443b88d9f95d6bf2bbc1599ba4da47438df24 /src/common/string_util.cpp
parentInitial implementation of fragment shader generation with caching. (diff)
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gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
Diffstat (limited to 'src/common/string_util.cpp')
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