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authorGravatar Lioncash2018-11-13 13:07:06 -0500
committerGravatar Lioncash2018-11-13 13:49:09 -0500
commit454cf1dc097799b233d1e10324204cc64fc81fa4 (patch)
treefa60b605097708be1c997e84886fc914b34782c4 /src/common/string_util.cpp
parentMerge pull request #1628 from greggameplayer/Texture2DArray (diff)
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hle/audren_u: Implement Get/SetRenderingTimeLimit
These appear to be a basic getter and setter pair, so these are fairly trivial to implement and get out of the way.
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