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| author | 2021-07-27 19:15:32 -0300 | |
|---|---|---|
| committer | 2021-07-27 21:29:24 -0300 | |
| commit | 3b006f4fe28006d320c60fd2b4393fd3f27eacd7 (patch) | |
| tree | e8704a3796e766a764e2643a2621451a8fe4ea49 /src/common/string_util.cpp | |
| parent | Merge pull request #6748 from lioncash/engine-init (diff) | |
| download | yuzu-3b006f4fe28006d320c60fd2b4393fd3f27eacd7.tar.gz yuzu-3b006f4fe28006d320c60fd2b4393fd3f27eacd7.tar.xz yuzu-3b006f4fe28006d320c60fd2b4393fd3f27eacd7.zip | |
renderer_vulkan: Add setting to log pipeline statistics
Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.
For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:
Average pipeline statistics
==========================================
Code size: 6433.167
Register count: 32.939
More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines.
Diffstat (limited to 'src/common/string_util.cpp')
0 files changed, 0 insertions, 0 deletions