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| author | 2018-06-06 23:25:24 -0500 | |
|---|---|---|
| committer | 2018-06-06 23:25:24 -0500 | |
| commit | 218a08df9328993f90a2807b0afc3a53357eec2a (patch) | |
| tree | 4b84b0f1639853bdbf9cae1bf9f4bf13d76700ff /src/common/string_util.cpp | |
| parent | Merge pull request #534 from Subv/multitexturing (diff) | |
| download | yuzu-218a08df9328993f90a2807b0afc3a53357eec2a.tar.gz yuzu-218a08df9328993f90a2807b0afc3a53357eec2a.tar.xz yuzu-218a08df9328993f90a2807b0afc3a53357eec2a.zip | |
GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.
Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access.
Diffstat (limited to 'src/common/string_util.cpp')
0 files changed, 0 insertions, 0 deletions