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authorGravatar ReinUsesLisp2020-01-01 16:44:06 -0300
committerGravatar ReinUsesLisp2020-01-01 16:44:06 -0300
commit1fe7df45177e805f14f0c9665fd23cac7172769a (patch)
treeea9b1a64b8d444e91124e353876f7f8802322874 /src/common/string_util.cpp
parentMerge pull request #3239 from ReinUsesLisp/p2r (diff)
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vk_descriptor_pool: Initial implementation
Create a large descriptor pool where we allocate all our descriptors from. It has to be wide enough to support any pipeline, hence its large numbers. If the descritor pool is filled, we allocate more memory at that moment. This way we can take advantage of permissive drivers like Nvidia's that allocate more descriptors than what the spec requires.
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