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authorGravatar Fernando Sahmkow2019-12-11 15:41:26 -0400
committerGravatar Fernando Sahmkow2019-12-11 15:41:26 -0400
commit1d2ba3cc9759fdc816aff47900f0fbbf69665a69 (patch)
treefef55193e723ba3278739ae6219c7ac6238bf0d8 /src/common/string_util.cpp
parentMerge pull request #3210 from ReinUsesLisp/memory-barrier (diff)
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Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implemented.
This commit ensures the OGL backend does not execute tesselation shader stages as they are currently unimplemented.
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