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authorGravatar ReinUsesLisp2019-12-13 02:38:34 -0300
committerGravatar ReinUsesLisp2019-12-13 03:12:28 -0300
commit15513f08011b92e5cfe12107e197547978e49c93 (patch)
treea4ed110ffbf6a70e97b8cdbf91395b42731ac235 /src/common/string_util.cpp
parentmaxwell_to_vk: Use VK_EXT_index_type_uint8 when available (diff)
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maxwell_to_vk: Approach GL_CLAMP closer to the GL spec
The OpenGL spec defines GL_CLAMP's formula similarly to CLAMP_TO_EDGE and CLAMP_TO_BORDER depending on the filter mode used. It doesn't exactly behave like this, but it's the closest we can get with what Vulkan offers without emulating it by injecting shader code.
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