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authorGravatar Yuri Kunde Schlesner2015-07-22 01:22:09 -0300
committerGravatar Yuri Kunde Schlesner2015-07-22 01:22:09 -0300
commite5c4fe0098e1445ac5780f130bb9cc3c53177051 (patch)
tree6062954ba31f7d0e7ad51382674d5369f44e1a5f /src/common/string_util.cpp
parentMerge pull request #966 from Subv/log (diff)
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GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
In OpenGL 3, texturing is always enabled, and this call is invalid. While it produced no effect in the rest of the execution, it wouldn't have the intended effect of disabling texturing for that unit. Instead bind a null texture to the unit.
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