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| author | 2018-06-23 12:22:33 +1000 | |
|---|---|---|
| committer | 2018-06-22 22:22:33 -0400 | |
| commit | 81f24f568519ce7b035e3631b12a816e2a1c8579 (patch) | |
| tree | 9a2c55f0d5cc2091627111cfa742dfd98aa915ea /src/common/string_util.cpp | |
| parent | Merge pull request #526 from janisozaur/appveyor-ninja (diff) | |
| download | yuzu-81f24f568519ce7b035e3631b12a816e2a1c8579.tar.gz yuzu-81f24f568519ce7b035e3631b12a816e2a1c8579.tar.xz yuzu-81f24f568519ce7b035e3631b12a816e2a1c8579.zip | |
Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly
This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
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