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authorGravatar David2018-06-23 12:22:33 +1000
committerGravatar bunnei2018-06-22 22:22:33 -0400
commit81f24f568519ce7b035e3631b12a816e2a1c8579 (patch)
tree9a2c55f0d5cc2091627111cfa742dfd98aa915ea /src/common/string_util.cpp
parentMerge pull request #526 from janisozaur/appveyor-ninja (diff)
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Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
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