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authorGravatar Lioncash2020-01-14 13:14:13 -0500
committerGravatar Lioncash2020-01-14 13:14:16 -0500
commit4cd5ad90f3da7288746888455f3858f746597f83 (patch)
treeafc0fd0a1887c327a97a3c3b1cf778a4c76bbb3b /src/common/string_util.cpp
parentgl_shader_cache: Remove unused entries variable in BuildShader() (diff)
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gl_shader_cache: std::move entries in CachedShader constructor
Avoids several reallocations of std::vector instances where applicable.
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