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authorGravatar flodavid2023-11-03 15:41:16 +0100
committerGravatar flodavid2023-11-25 19:30:37 +0100
commit40644d43f700cb0075db0eea288078bda7cf4527 (patch)
tree876d26a64a803d2b1509e71a13fe822f1e851c00 /src/common/settings.h
parentyuzu: integrate gamemode support on linux (diff)
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yuzu: create linux group in general settings
- Create files dedicated to starting and stopping gamemode functions - Use them in yuzu and yuzu_cmd modules
Diffstat (limited to 'src/common/settings.h')
-rw-r--r--src/common/settings.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 788020bde..491f0d3e0 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -178,8 +178,6 @@ struct Values {
178 true, 178 true,
179 &use_speed_limit}; 179 &use_speed_limit};
180 180
181 Setting<bool> enable_gamemode{linkage, false, "enable_gamemode", Category::Core};
182
183 // Cpu 181 // Cpu
184 SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto, 182 SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
185 CpuAccuracy::Auto, CpuAccuracy::Paranoid, 183 CpuAccuracy::Auto, CpuAccuracy::Paranoid,
@@ -429,6 +427,9 @@ struct Values {
429 true, 427 true,
430 true}; 428 true};
431 429
430 // Linux
431 SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
432
432 // Controls 433 // Controls
433 InputSetting<std::array<PlayerInput, 10>> players; 434 InputSetting<std::array<PlayerInput, 10>> players;
434 435