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| author | 2021-07-26 18:51:00 -0700 | |
|---|---|---|
| committer | 2021-07-26 18:51:00 -0700 | |
| commit | d6c799494c6235bc0796386bb31cae9fbe26f737 (patch) | |
| tree | ba4d1992e822cb8c0b2744e838ea503df97dde1f /src/common/settings.cpp | |
| parent | Merge pull request #6741 from ReinUsesLisp/stream-remove (diff) | |
| parent | renderer_base: Removed redundant settings (diff) | |
| download | yuzu-d6c799494c6235bc0796386bb31cae9fbe26f737.tar.gz yuzu-d6c799494c6235bc0796386bb31cae9fbe26f737.tar.xz yuzu-d6c799494c6235bc0796386bb31cae9fbe26f737.zip | |
Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
Diffstat (limited to 'src/common/settings.cpp')
| -rw-r--r-- | src/common/settings.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 66268ea0f..996315999 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -48,8 +48,8 @@ void LogSettings() { | |||
| 48 | log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); | 48 | log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); |
| 49 | log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); | 49 | log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); |
| 50 | log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue()); | 50 | log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue()); |
| 51 | log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue()); | 51 | log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue()); |
| 52 | log_setting("Renderer_FrameLimit", values.frame_limit.GetValue()); | 52 | log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue()); |
| 53 | log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue()); | 53 | log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue()); |
| 54 | log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue()); | 54 | log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue()); |
| 55 | log_setting("Renderer_UseAsynchronousGpuEmulation", | 55 | log_setting("Renderer_UseAsynchronousGpuEmulation", |
| @@ -132,8 +132,8 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 132 | values.vulkan_device.SetGlobal(true); | 132 | values.vulkan_device.SetGlobal(true); |
| 133 | values.aspect_ratio.SetGlobal(true); | 133 | values.aspect_ratio.SetGlobal(true); |
| 134 | values.max_anisotropy.SetGlobal(true); | 134 | values.max_anisotropy.SetGlobal(true); |
| 135 | values.use_frame_limit.SetGlobal(true); | 135 | values.use_speed_limit.SetGlobal(true); |
| 136 | values.frame_limit.SetGlobal(true); | 136 | values.speed_limit.SetGlobal(true); |
| 137 | values.use_disk_shader_cache.SetGlobal(true); | 137 | values.use_disk_shader_cache.SetGlobal(true); |
| 138 | values.gpu_accuracy.SetGlobal(true); | 138 | values.gpu_accuracy.SetGlobal(true); |
| 139 | values.use_asynchronous_gpu_emulation.SetGlobal(true); | 139 | values.use_asynchronous_gpu_emulation.SetGlobal(true); |