summaryrefslogtreecommitdiff
path: root/src/common/settings.cpp
diff options
context:
space:
mode:
authorGravatar Moonlacer2021-09-15 19:52:43 -0500
committerGravatar Moonlacer2021-09-15 19:52:43 -0500
commit44135b011fc0d39a2e8069133c18cc1b4e3ec99e (patch)
treee047ddb66b02d80c9a1e4de0c34ce3407c746222 /src/common/settings.cpp
parentMerge pull request #6943 from FernandoS27/omae-wa-mou-shindeiru (diff)
downloadyuzu-44135b011fc0d39a2e8069133c18cc1b4e3ec99e.tar.gz
yuzu-44135b011fc0d39a2e8069133c18cc1b4e3ec99e.tar.xz
yuzu-44135b011fc0d39a2e8069133c18cc1b4e3ec99e.zip
remove-audio-stretching-setting
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 0d2df80a8..9b5b716a0 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -61,7 +61,6 @@ void LogSettings() {
61 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); 61 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
62 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); 62 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
63 log_setting("Audio_OutputEngine", values.sink_id.GetValue()); 63 log_setting("Audio_OutputEngine", values.sink_id.GetValue());
64 log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
65 log_setting("Audio_OutputDevice", values.audio_device_id.GetValue()); 64 log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
66 log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue()); 65 log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
67 log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir)); 66 log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
@@ -111,9 +110,7 @@ void RestoreGlobalState(bool is_powered_on) {
111 return; 110 return;
112 } 111 }
113 112
114 // Audio 113 // Audio: None
115 values.enable_audio_stretching.SetGlobal(true);
116 values.volume.SetGlobal(true);
117 114
118 // Core 115 // Core
119 values.use_multi_core.SetGlobal(true); 116 values.use_multi_core.SetGlobal(true);