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authorGravatar Lioncash2019-02-26 22:31:15 -0500
committerGravatar Lioncash2019-02-26 22:31:17 -0500
commita1574aabd510d5fdc3842780b1d833aa2fb8eac6 (patch)
treea8e990d67681629fd5383263180cbceb85582695 /src/common/quaternion.h
parentMerge pull request #2164 from ReinUsesLisp/configure-blit (diff)
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common/quaternion: Move Quaternion into the Common namespace
Quaternion is within the common library, so it should be using the Common namespace.
Diffstat (limited to '')
-rw-r--r--src/common/quaternion.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
index c528c0b68..1c304b048 100644
--- a/src/common/quaternion.h
+++ b/src/common/quaternion.h
@@ -6,7 +6,7 @@
6 6
7#include "common/vector_math.h" 7#include "common/vector_math.h"
8 8
9namespace Math { 9namespace Common {
10 10
11template <typename T> 11template <typename T>
12class Quaternion { 12class Quaternion {
@@ -46,4 +46,4 @@ inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float ang
46 return {axis * std::sin(angle / 2), std::cos(angle / 2)}; 46 return {axis * std::sin(angle / 2), std::cos(angle / 2)};
47} 47}
48 48
49} // namespace Math 49} // namespace Common