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| author | 2019-02-26 22:31:15 -0500 | |
|---|---|---|
| committer | 2019-02-26 22:31:17 -0500 | |
| commit | a1574aabd510d5fdc3842780b1d833aa2fb8eac6 (patch) | |
| tree | a8e990d67681629fd5383263180cbceb85582695 /src/common/quaternion.h | |
| parent | Merge pull request #2164 from ReinUsesLisp/configure-blit (diff) | |
| download | yuzu-a1574aabd510d5fdc3842780b1d833aa2fb8eac6.tar.gz yuzu-a1574aabd510d5fdc3842780b1d833aa2fb8eac6.tar.xz yuzu-a1574aabd510d5fdc3842780b1d833aa2fb8eac6.zip | |
common/quaternion: Move Quaternion into the Common namespace
Quaternion is within the common library, so it should be using the
Common namespace.
Diffstat (limited to '')
| -rw-r--r-- | src/common/quaternion.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common/quaternion.h b/src/common/quaternion.h index c528c0b68..1c304b048 100644 --- a/src/common/quaternion.h +++ b/src/common/quaternion.h | |||
| @@ -6,7 +6,7 @@ | |||
| 6 | 6 | ||
| 7 | #include "common/vector_math.h" | 7 | #include "common/vector_math.h" |
| 8 | 8 | ||
| 9 | namespace Math { | 9 | namespace Common { |
| 10 | 10 | ||
| 11 | template <typename T> | 11 | template <typename T> |
| 12 | class Quaternion { | 12 | class Quaternion { |
| @@ -46,4 +46,4 @@ inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float ang | |||
| 46 | return {axis * std::sin(angle / 2), std::cos(angle / 2)}; | 46 | return {axis * std::sin(angle / 2), std::cos(angle / 2)}; |
| 47 | } | 47 | } |
| 48 | 48 | ||
| 49 | } // namespace Math | 49 | } // namespace Common |