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authorGravatar Sacha2014-08-25 01:49:34 +1000
committerGravatar Sacha2014-08-25 01:49:34 +1000
commitb044510fa946f1eab7e3b5917eba518b9631835a (patch)
tree49e6394a403cb4feeedc53df6ed2663b20ca89e3 /src/common/msg_handler.cpp
parentFix the threading for GL Context in Qt5. (diff)
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Fix EmuThread loop by ensuring it exits properly.
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread. The GL code now supports this but the Core still doesn't.
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