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| author | 2014-10-12 22:40:26 -0700 | |
|---|---|---|
| committer | 2015-03-09 15:51:41 -0700 | |
| commit | 041e99b6132775ff52822060512b8384b735e582 (patch) | |
| tree | cd8dee92a0b578e512a188cd7e70239b627a5341 /src/common/logging | |
| parent | Implement SetLcdForceBlack, move register enum to hw.h (diff) | |
| download | yuzu-041e99b6132775ff52822060512b8384b735e582.tar.gz yuzu-041e99b6132775ff52822060512b8384b735e582.tar.xz yuzu-041e99b6132775ff52822060512b8384b735e582.zip | |
Added LCD registers, and implementation for color filling in OGL code.
Diffstat (limited to 'src/common/logging')
| -rw-r--r-- | src/common/logging/backend.cpp | 1 | ||||
| -rw-r--r-- | src/common/logging/log.h | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 7c1010b22..da287f69e 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp | |||
| @@ -45,6 +45,7 @@ static std::shared_ptr<Logger> global_logger; | |||
| 45 | SUB(Service, SOC) \ | 45 | SUB(Service, SOC) \ |
| 46 | CLS(HW) \ | 46 | CLS(HW) \ |
| 47 | SUB(HW, Memory) \ | 47 | SUB(HW, Memory) \ |
| 48 | SUB(HW, LCD) \ | ||
| 48 | SUB(HW, GPU) \ | 49 | SUB(HW, GPU) \ |
| 49 | CLS(Frontend) \ | 50 | CLS(Frontend) \ |
| 50 | CLS(Render) \ | 51 | CLS(Render) \ |
diff --git a/src/common/logging/log.h b/src/common/logging/log.h index 7b67b3c07..83d64145b 100644 --- a/src/common/logging/log.h +++ b/src/common/logging/log.h | |||
| @@ -65,6 +65,7 @@ enum class Class : ClassType { | |||
| 65 | Service_SOC, ///< The SOC (Socket) service | 65 | Service_SOC, ///< The SOC (Socket) service |
| 66 | HW, ///< Low-level hardware emulation | 66 | HW, ///< Low-level hardware emulation |
| 67 | HW_Memory, ///< Memory-map and address translation | 67 | HW_Memory, ///< Memory-map and address translation |
| 68 | HW_LCD, ///< LCD register emulation | ||
| 68 | HW_GPU, ///< GPU control emulation | 69 | HW_GPU, ///< GPU control emulation |
| 69 | Frontend, ///< Emulator UI | 70 | Frontend, ///< Emulator UI |
| 70 | Render, ///< Emulator video output and hardware acceleration | 71 | Render, ///< Emulator video output and hardware acceleration |