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authorGravatar greggameplayer2018-11-06 19:05:57 +0100
committerGravatar GitHub2018-11-06 19:05:57 +0100
commitd3b9599b2dd084db5b180a6b13ea0ceaec5c7587 (patch)
tree79bcd8922cb90d06b61e07b5cc6e84e320aa3128 /src/common/logging/backend.h
parentcorrect syntax (diff)
parentMerge pull request #1649 from degasus/split_resource_manager (diff)
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Merge branch 'master' into Texture2DArray
Diffstat (limited to 'src/common/logging/backend.h')
-rw-r--r--src/common/logging/backend.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index 11edbf1b6..91bb0c309 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -103,6 +103,20 @@ private:
103 std::size_t bytes_written; 103 std::size_t bytes_written;
104}; 104};
105 105
106/**
107 * Backend that writes to Visual Studio's output window
108 */
109class DebuggerBackend : public Backend {
110public:
111 static const char* Name() {
112 return "debugger";
113 }
114 const char* GetName() const override {
115 return Name();
116 }
117 void Write(const Entry& entry) override;
118};
119
106void AddBackend(std::unique_ptr<Backend> backend); 120void AddBackend(std::unique_ptr<Backend> backend);
107 121
108void RemoveBackend(std::string_view backend_name); 122void RemoveBackend(std::string_view backend_name);