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authorGravatar ReinUsesLisp2019-01-15 16:28:42 -0300
committerGravatar ReinUsesLisp2019-02-06 22:23:40 -0300
commit7fefec585c805fa09951da11890bb90afb8a42a9 (patch)
tree739d06767d869ff1f0678aa20cb076a465521744 /src/common/logging/backend.cpp
parentgl_shader_disk_cache: Guard reads and writes against failure (diff)
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gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
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