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| author | 2018-02-17 13:56:21 -0500 | |
|---|---|---|
| committer | 2018-02-17 14:01:01 -0500 | |
| commit | 416f692f6e1b8a4c838977b0cf6d9ae2ecbd15d6 (patch) | |
| tree | f852ec3328473f214155234c3ad03e40b80768e2 /src/common/logging/backend.cpp | |
| parent | Parcel: Ensure we don't read past the end of the parcels in Vi. (diff) | |
| download | yuzu-416f692f6e1b8a4c838977b0cf6d9ae2ecbd15d6.tar.gz yuzu-416f692f6e1b8a4c838977b0cf6d9ae2ecbd15d6.tar.xz yuzu-416f692f6e1b8a4c838977b0cf6d9ae2ecbd15d6.zip | |
nvmap: Make IocFromId return the same existing handle instead of creating a new one.
Games like Puyo Puyo Tetris and BOTW seem to depend on the buffer always having the same handle
Diffstat (limited to 'src/common/logging/backend.cpp')
0 files changed, 0 insertions, 0 deletions