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authorGravatar ReinUsesLisp2019-01-30 02:20:05 -0300
committerGravatar ReinUsesLisp2019-02-03 17:21:20 -0300
commit0d1d755086f95fb20975fe2a4fd6c9c9de43789b (patch)
tree7d60ff631153b866580d73f7dfc4c495694c319c /src/common/logging/backend.cpp
parentshader_ir: Rename BasicBlock to NodeBlock (diff)
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shader/track: Search inside of conditional nodes
Some games search conditionally use global memory instructions. This allows the heuristic to search inside conditional nodes for the source constant buffer.
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