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authorGravatar Subv2018-03-18 19:03:20 -0500
committerGravatar Subv2018-03-18 19:03:40 -0500
commit03156d0c9a7b3c3f922784845c832ea8299b3c50 (patch)
tree5545b96de601215931683edc9f24e841b4b99528 /src/common/logging/backend.cpp
parentMerge pull request #248 from Subv/cb_data (diff)
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GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
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