diff options
| author | 2018-09-22 00:45:50 -0400 | |
|---|---|---|
| committer | 2018-10-02 16:10:01 +0200 | |
| commit | a4595bb93947c849c8101cac6de29f9f694f26b1 (patch) | |
| tree | 47d0c79fcc8e3e6382db526e3697d50b1b1fcb10 /src/common/hex_util.cpp | |
| parent | Merge pull request #1407 from DarkLordZach/dlc (diff) | |
| download | yuzu-a4595bb93947c849c8101cac6de29f9f694f26b1.tar.gz yuzu-a4595bb93947c849c8101cac6de29f9f694f26b1.tar.xz yuzu-a4595bb93947c849c8101cac6de29f9f694f26b1.zip | |
string_util: remove ShiftJIS/CP1252 conversion function
We always use unicode internally. Any dirty work of conversion with other codec should be handled by frontend framework (Qt). Further more, ShiftJIS/CP1252 are not special (they are not code set used by 3ds, or any guest/host dependencies we have), so there is no reason to specifically include them
Diffstat (limited to 'src/common/hex_util.cpp')
0 files changed, 0 insertions, 0 deletions