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| author | 2021-06-18 16:20:10 +0200 | |
|---|---|---|
| committer | 2021-09-18 23:22:11 +0200 | |
| commit | f25d6ebc45dc02904ef3ca6ad8efea9a0853d194 (patch) | |
| tree | 45ad353f9b1a76e05cee0d9abe4a9642eaa9b3d0 /src/common/fs/path_util.h | |
| parent | input_common/tas: Base playback & recording system (diff) | |
| download | yuzu-f25d6ebc45dc02904ef3ca6ad8efea9a0853d194.tar.gz yuzu-f25d6ebc45dc02904ef3ca6ad8efea9a0853d194.tar.xz yuzu-f25d6ebc45dc02904ef3ca6ad8efea9a0853d194.zip | |
settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.
Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
Diffstat (limited to 'src/common/fs/path_util.h')
| -rw-r--r-- | src/common/fs/path_util.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h index f956ac9a2..6079de4c6 100644 --- a/src/common/fs/path_util.h +++ b/src/common/fs/path_util.h | |||
| @@ -23,6 +23,8 @@ enum class YuzuPath { | |||
| 23 | ScreenshotsDir, // Where yuzu screenshots are stored. | 23 | ScreenshotsDir, // Where yuzu screenshots are stored. |
| 24 | SDMCDir, // Where the emulated SDMC is stored. | 24 | SDMCDir, // Where the emulated SDMC is stored. |
| 25 | ShaderDir, // Where shaders are stored. | 25 | ShaderDir, // Where shaders are stored. |
| 26 | |||
| 27 | TASFile, // Where the current script file is stored. | ||
| 26 | }; | 28 | }; |
| 27 | 29 | ||
| 28 | /** | 30 | /** |