summaryrefslogtreecommitdiff
path: root/src/common/fs/path_util.cpp
diff options
context:
space:
mode:
authorGravatar ameerj2023-05-27 21:46:15 -0400
committerGravatar ameerj2023-05-28 00:38:46 -0400
commit642c14f0c7ee71f1f4daa50cee84ec9143697af6 (patch)
tree864fae9c9389790e87f8f63341c89e09f6fed5bc /src/common/fs/path_util.cpp
parentMerge pull request #10414 from liamwhite/anv-push-descriptor (diff)
downloadyuzu-642c14f0c7ee71f1f4daa50cee84ec9143697af6.tar.gz
yuzu-642c14f0c7ee71f1f4daa50cee84ec9143697af6.tar.xz
yuzu-642c14f0c7ee71f1f4daa50cee84ec9143697af6.zip
OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache. In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
Diffstat (limited to 'src/common/fs/path_util.cpp')
0 files changed, 0 insertions, 0 deletions