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| author | 2018-10-23 15:03:59 +1100 | |
|---|---|---|
| committer | 2018-10-23 15:03:59 +1100 | |
| commit | 8042731da9e66edf7bf8b9f3861ec8a3100f336f (patch) | |
| tree | fc81bc529753cda9ffe8cfa19137c14a6089e019 /src/common/file_util.cpp | |
| parent | Merge pull request #1543 from lioncash/target (diff) | |
| download | yuzu-8042731da9e66edf7bf8b9f3861ec8a3100f336f.tar.gz yuzu-8042731da9e66edf7bf8b9f3861ec8a3100f336f.tar.xz yuzu-8042731da9e66edf7bf8b9f3861ec8a3100f336f.zip | |
Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
Diffstat (limited to 'src/common/file_util.cpp')
0 files changed, 0 insertions, 0 deletions