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| author | 2020-08-03 21:00:14 +1000 | |
|---|---|---|
| committer | 2020-08-03 21:00:14 +1000 | |
| commit | 6c7292de33702aababf60acbc58128bd060f81ab (patch) | |
| tree | 668e2d0365852682609764f5ebff600848ef7246 /src/common/file_util.cpp | |
| parent | Merge pull request #4439 from lioncash/cpu (diff) | |
| parent | config: Make the save-as identifier more consistent (diff) | |
| download | yuzu-6c7292de33702aababf60acbc58128bd060f81ab.tar.gz yuzu-6c7292de33702aababf60acbc58128bd060f81ab.tar.xz yuzu-6c7292de33702aababf60acbc58128bd060f81ab.zip | |
Merge pull request #4263 from lat9nq/fix-screencaps-2
screenshots: Option to save screenshots immediately in a specified directory + Linux workaround
Diffstat (limited to 'src/common/file_util.cpp')
| -rw-r--r-- | src/common/file_util.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 45b750e1e..4ede9f72c 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp | |||
| @@ -695,6 +695,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { | |||
| 695 | paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP); | 695 | paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP); |
| 696 | paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP); | 696 | paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP); |
| 697 | paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP); | 697 | paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP); |
| 698 | paths.emplace(UserPath::ScreenshotsDir, user_path + SCREENSHOTS_DIR DIR_SEP); | ||
| 698 | paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP); | 699 | paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP); |
| 699 | paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP); | 700 | paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP); |
| 700 | paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP); | 701 | paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP); |