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| author | 2014-09-20 15:11:38 -0700 | |
|---|---|---|
| committer | 2014-09-21 09:34:33 -0700 | |
| commit | 1966f7b0ad275e9ef8ea26de32b4fda8129e0998 (patch) | |
| tree | 07e58711357cec5f368c4544c535b47c7751c678 /src/common/file_util.cpp | |
| parent | Merge pull request #70 from linkmauve/master (diff) | |
| download | yuzu-1966f7b0ad275e9ef8ea26de32b4fda8129e0998.tar.gz yuzu-1966f7b0ad275e9ef8ea26de32b4fda8129e0998.tar.xz yuzu-1966f7b0ad275e9ef8ea26de32b4fda8129e0998.zip | |
Use the citra user path for the sdmc directory
Diffstat (limited to 'src/common/file_util.cpp')
| -rw-r--r-- | src/common/file_util.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index ecfccbd66..40cd32d96 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp | |||
| @@ -672,6 +672,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new | |||
| 672 | paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; | 672 | paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; |
| 673 | paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; | 673 | paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; |
| 674 | paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | 674 | paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; |
| 675 | paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; | ||
| 675 | paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; | 676 | paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; |
| 676 | paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; | 677 | paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; |
| 677 | paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; | 678 | paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; |
| @@ -712,6 +713,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new | |||
| 712 | paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; | 713 | paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP; |
| 713 | paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; | 714 | paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP; |
| 714 | paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; | 715 | paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP; |
| 716 | paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP; | ||
| 715 | paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; | 717 | paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP; |
| 716 | paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; | 718 | paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; |
| 717 | paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; | 719 | paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; |