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authorGravatar Morph2021-09-08 14:36:20 -0400
committerGravatar Morph2021-09-11 17:19:14 -0400
commit290afc00d36bbdcdc67d66a4586fd2f188734ad3 (patch)
treed4f9a8eae42dd93ff1e7393ffea03b30faeab125 /src/common/error.h
parentMerge pull request #6846 from ameerj/nvdec-gpu-decode (diff)
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common: Move error handling to error.cpp/h
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
Diffstat (limited to 'src/common/error.h')
-rw-r--r--src/common/error.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/common/error.h b/src/common/error.h
new file mode 100644
index 000000000..e084d4b0f
--- /dev/null
+++ b/src/common/error.h
@@ -0,0 +1,21 @@
1// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <string>
8
9namespace Common {
10
11// Generic function to get last error message.
12// Call directly after the command or use the error num.
13// This function might change the error code.
14// Defined in error.cpp.
15[[nodiscard]] std::string GetLastErrorMsg();
16
17// Like GetLastErrorMsg(), but passing an explicit error code.
18// Defined in error.cpp.
19[[nodiscard]] std::string NativeErrorToString(int e);
20
21} // namespace Common