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authorGravatar bunnei2015-03-09 00:14:59 -0400
committerGravatar bunnei2015-03-10 23:58:07 -0400
commitd61b26b79f889603a084e148626bba3c267cf75f (patch)
treed793edd22e25a99aa5c13cc2455a5ec2167afee7 /src/common/emu_window.h
parentEmuWindow: Made pad/touch functions non-static. (diff)
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HID: Complete refactor of pad/touch input to fix threading issues.
Diffstat (limited to 'src/common/emu_window.h')
-rw-r--r--src/common/emu_window.h57
1 files changed, 35 insertions, 22 deletions
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 8e4b510e9..2be7517bc 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -78,27 +78,41 @@ public:
78 78
79 /** 79 /**
80 * Signal that a touch pressed event has occurred (e.g. mouse click pressed) 80 * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
81 * @param layout FramebufferLayout object describing the framebuffer size and screen positions
82 * @param framebuffer_x Framebuffer x-coordinate that was pressed 81 * @param framebuffer_x Framebuffer x-coordinate that was pressed
83 * @param framebuffer_y Framebuffer y-coordinate that was pressed 82 * @param framebuffer_y Framebuffer y-coordinate that was pressed
84 */ 83 */
85 void TouchPressed(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y); 84 void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y);
86 85
87 /** 86 /// Signal that a touch released event has occurred (e.g. mouse click released)
88 * Signal that a touch released event has occurred (e.g. mouse click released) 87 void TouchReleased();
89 * @param layout FramebufferLayout object describing the framebuffer size and screen positions
90 * @param framebuffer_x Framebuffer x-coordinate that was released
91 * @param framebuffer_y Framebuffer y-coordinate that was released
92 */
93 void TouchReleased(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y);
94 88
95 /** 89 /**
96 * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) 90 * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
97 * @param layout FramebufferLayout object describing the framebuffer size and screen positions
98 * @param framebuffer_x Framebuffer x-coordinate 91 * @param framebuffer_x Framebuffer x-coordinate
99 * @param framebuffer_y Framebuffer y-coordinate 92 * @param framebuffer_y Framebuffer y-coordinate
100 */ 93 */
101 void TouchMoved(const FramebufferLayout& layout, unsigned framebuffer_x, unsigned framebuffer_y); 94 void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
95
96 /**
97 * Gets the current pad state (which buttons are pressed and the circle pad direction).
98 * @note This should be called by the core emu thread to get a state set by the window thread.
99 * @todo Fix this function to be thread-safe.
100 * @return PadState object indicating the current pad state
101 */
102 const Service::HID::PadState GetPadState() const {
103 return pad_state;
104 }
105
106 /**
107 * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed).
108 * @note This should be called by the core emu thread to get a state set by the window thread.
109 * @todo Fix this function to be thread-safe.
110 * @return std::tuple of (x, y, pressed) where `x` and `y` are the touch coordinates and
111 * `pressed` is true if the touch screen is currently being pressed
112 */
113 const std::tuple<u16, u16, bool>& GetTouchState() const {
114 return std::make_tuple(touch_x, touch_y, touch_pressed);
115 }
102 116
103 /** 117 /**
104 * Returns currently active configuration. 118 * Returns currently active configuration.
@@ -124,21 +138,15 @@ public:
124 return framebuffer_layout; 138 return framebuffer_layout;
125 } 139 }
126 140
127 /**
128 * Gets window client area width in logical coordinates.
129 * @note For high-DPI systems, this is smaller than the framebuffer size.
130 * @note This method is thread-safe
131 */
132 std::pair<unsigned,unsigned> GetClientAreaSize() const {
133 return std::make_pair(client_area_width, client_area_height);
134 }
135
136protected: 141protected:
137 EmuWindow() 142 EmuWindow() {
138 {
139 // TODO: Find a better place to set this. 143 // TODO: Find a better place to set this.
140 config.min_client_area_size = std::make_pair(400u, 480u); 144 config.min_client_area_size = std::make_pair(400u, 480u);
141 active_config = config; 145 active_config = config;
146 pad_state.hex = 0;
147 touch_x = 0;
148 touch_y = 0;
149 touch_pressed = false;
142 } 150 }
143 virtual ~EmuWindow() {} 151 virtual ~EmuWindow() {}
144 152
@@ -194,4 +202,9 @@ private:
194 WindowConfig active_config; ///< Internal active configuration 202 WindowConfig active_config; ///< Internal active configuration
195 203
196 bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false 204 bool touch_pressed; ///< True if touchpad area is currently pressed, otherwise false
205
206 u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
207 u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
208
209 Service::HID::PadState pad_state;
197}; 210};