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authorGravatar unknown2019-02-07 18:28:06 +0100
committerGravatar unknown2019-03-29 16:42:19 +0100
commit798d76f4c7018174e58702fb06a042dc8c84f0be (patch)
treeacfd88bacaf40e3c0895ab5503aac20ec0feb470 /src/common/data_compression.cpp
parentMerge pull request #2266 from FernandoS27/arbitration (diff)
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data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression
Diffstat (limited to 'src/common/data_compression.cpp')
-rw-r--r--src/common/data_compression.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/src/common/data_compression.cpp b/src/common/data_compression.cpp
new file mode 100644
index 000000000..624b8ac47
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+++ b/src/common/data_compression.cpp
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1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <lz4.h>
8
9#include "data_compression.h"
10
11namespace Compression {
12
13
14std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
15 if (source_size > LZ4_MAX_INPUT_SIZE) {
16 // Source size exceeds LZ4 maximum input size
17 return {};
18 }
19 const auto source_size_int = static_cast<int>(source_size);
20 const int max_compressed_size = LZ4_compressBound(source_size_int);
21 std::vector<u8> compressed(max_compressed_size);
22 const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
23 reinterpret_cast<char*>(compressed.data()),
24 source_size_int, max_compressed_size);
25 if (compressed_size <= 0) {
26 // Compression failed
27 return {};
28 }
29 compressed.resize(compressed_size);
30 return compressed;
31}
32
33std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size) {
34 std::vector<u8> uncompressed(uncompressed_size);
35 const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
36 reinterpret_cast<char*>(uncompressed.data()),
37 static_cast<int>(compressed.size()),
38 static_cast<int>(uncompressed.size()));
39 if (static_cast<int>(uncompressed_size) != size_check) {
40 // Decompression failed
41 return {};
42 }
43 return uncompressed;
44}
45
46} // namespace Compression