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| author | 2015-01-03 20:46:05 -0500 | |
|---|---|---|
| committer | 2015-01-03 20:46:05 -0500 | |
| commit | 71a063f45cba961ee07730f4ab79f2bcc3ff9b5b (patch) | |
| tree | 3c134bc71fd404b33a6d6fcaed743457d7fb7e66 /src/common/common_paths.h | |
| parent | SaveDataCheck: Move the files to nand/title (diff) | |
| download | yuzu-71a063f45cba961ee07730f4ab79f2bcc3ff9b5b.tar.gz yuzu-71a063f45cba961ee07730f4ab79f2bcc3ff9b5b.tar.xz yuzu-71a063f45cba961ee07730f4ab79f2bcc3ff9b5b.zip | |
Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
Diffstat (limited to 'src/common/common_paths.h')
| -rw-r--r-- | src/common/common_paths.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h index e307ca9f3..0ecf2d9de 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h | |||
| @@ -40,12 +40,8 @@ | |||
| 40 | #define MAPS_DIR "maps" | 40 | #define MAPS_DIR "maps" |
| 41 | #define CACHE_DIR "cache" | 41 | #define CACHE_DIR "cache" |
| 42 | #define SDMC_DIR "sdmc" | 42 | #define SDMC_DIR "sdmc" |
| 43 | #define EXTSAVEDATA_DIR "sdmc/Nintendo 3DS/extdata" | 43 | #define NAND_DIR "nand" |
| 44 | #define SHAREDEXTSAVEDATA_DIR "nand/data/extdata" | ||
| 45 | #define SAVEDATA_DIR "savedata" | ||
| 46 | #define SAVEDATACHECK_DIR "nand/title" | ||
| 47 | #define SYSDATA_DIR "sysdata" | 44 | #define SYSDATA_DIR "sysdata" |
| 48 | #define SYSSAVEDATA_DIR "nand/data/sysdata" | ||
| 49 | #define SHADERCACHE_DIR "shader_cache" | 45 | #define SHADERCACHE_DIR "shader_cache" |
| 50 | #define STATESAVES_DIR "state_saves" | 46 | #define STATESAVES_DIR "state_saves" |
| 51 | #define SCREENSHOTS_DIR "screenShots" | 47 | #define SCREENSHOTS_DIR "screenShots" |