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| author | 2014-12-17 23:44:32 -0500 | |
|---|---|---|
| committer | 2014-12-17 23:44:32 -0500 | |
| commit | bec527fa246a427e1e9628a251bd410087fd7113 (patch) | |
| tree | 00fbe8e11efc859e4233ca8e28ff9902a80252bd /src/common/common_paths.h | |
| parent | Merge pull request #288 from Subv/savedata_stuff (diff) | |
| download | yuzu-bec527fa246a427e1e9628a251bd410087fd7113.tar.gz yuzu-bec527fa246a427e1e9628a251bd410087fd7113.tar.xz yuzu-bec527fa246a427e1e9628a251bd410087fd7113.zip | |
SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
Diffstat (limited to '')
| -rw-r--r-- | src/common/common_paths.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h index a86889756..966402a3d 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h | |||
| @@ -42,6 +42,7 @@ | |||
| 42 | #define SDMC_DIR "sdmc" | 42 | #define SDMC_DIR "sdmc" |
| 43 | #define SAVEDATA_DIR "savedata" | 43 | #define SAVEDATA_DIR "savedata" |
| 44 | #define SYSDATA_DIR "sysdata" | 44 | #define SYSDATA_DIR "sysdata" |
| 45 | #define SYSSAVEDATA_DIR "syssavedata" | ||
| 45 | #define SHADERCACHE_DIR "shader_cache" | 46 | #define SHADERCACHE_DIR "shader_cache" |
| 46 | #define STATESAVES_DIR "state_saves" | 47 | #define STATESAVES_DIR "state_saves" |
| 47 | #define SCREENSHOTS_DIR "screenShots" | 48 | #define SCREENSHOTS_DIR "screenShots" |