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| author | 2018-04-07 00:48:22 -0400 | |
|---|---|---|
| committer | 2018-04-13 23:48:22 -0400 | |
| commit | 45fd7c4a37d4b890f98f8a0a9373e57c0830cc8d (patch) | |
| tree | c8407755365316b1316407d5aee6871c0007ba85 /src/common/cityhash.cpp | |
| parent | renderer_opengl: Use OGLProgram instead of OGLShader. (diff) | |
| download | yuzu-45fd7c4a37d4b890f98f8a0a9373e57c0830cc8d.tar.gz yuzu-45fd7c4a37d4b890f98f8a0a9373e57c0830cc8d.tar.xz yuzu-45fd7c4a37d4b890f98f8a0a9373e57c0830cc8d.zip | |
common: Port cityhash code from Citra.
Diffstat (limited to 'src/common/cityhash.cpp')
| -rw-r--r-- | src/common/cityhash.cpp | 340 |
1 files changed, 340 insertions, 0 deletions
diff --git a/src/common/cityhash.cpp b/src/common/cityhash.cpp new file mode 100644 index 000000000..de31ffbd8 --- /dev/null +++ b/src/common/cityhash.cpp | |||
| @@ -0,0 +1,340 @@ | |||
| 1 | // Copyright (c) 2011 Google, Inc. | ||
| 2 | // | ||
| 3 | // Permission is hereby granted, free of charge, to any person obtaining a copy | ||
| 4 | // of this software and associated documentation files (the "Software"), to deal | ||
| 5 | // in the Software without restriction, including without limitation the rights | ||
| 6 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
| 7 | // copies of the Software, and to permit persons to whom the Software is | ||
| 8 | // furnished to do so, subject to the following conditions: | ||
| 9 | // | ||
| 10 | // The above copyright notice and this permission notice shall be included in | ||
| 11 | // all copies or substantial portions of the Software. | ||
| 12 | // | ||
| 13 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
| 14 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 15 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
| 16 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
| 17 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
| 18 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||
| 19 | // THE SOFTWARE. | ||
| 20 | // | ||
| 21 | // CityHash, by Geoff Pike and Jyrki Alakuijala | ||
| 22 | // | ||
| 23 | // This file provides CityHash64() and related functions. | ||
| 24 | // | ||
| 25 | // It's probably possible to create even faster hash functions by | ||
| 26 | // writing a program that systematically explores some of the space of | ||
| 27 | // possible hash functions, by using SIMD instructions, or by | ||
| 28 | // compromising on hash quality. | ||
| 29 | |||
| 30 | #include <algorithm> | ||
| 31 | #include <string.h> // for memcpy and memset | ||
| 32 | #include "cityhash.h" | ||
| 33 | #include "common/swap.h" | ||
| 34 | |||
| 35 | // #include "config.h" | ||
| 36 | #ifdef __GNUC__ | ||
| 37 | #define HAVE_BUILTIN_EXPECT 1 | ||
| 38 | #endif | ||
| 39 | #ifdef COMMON_BIG_ENDIAN | ||
| 40 | #define WORDS_BIGENDIAN 1 | ||
| 41 | #endif | ||
| 42 | |||
| 43 | using namespace std; | ||
| 44 | |||
| 45 | typedef uint8_t uint8; | ||
| 46 | typedef uint32_t uint32; | ||
| 47 | typedef uint64_t uint64; | ||
| 48 | |||
| 49 | namespace Common { | ||
| 50 | |||
| 51 | static uint64 UNALIGNED_LOAD64(const char* p) { | ||
| 52 | uint64 result; | ||
| 53 | memcpy(&result, p, sizeof(result)); | ||
| 54 | return result; | ||
| 55 | } | ||
| 56 | |||
| 57 | static uint32 UNALIGNED_LOAD32(const char* p) { | ||
| 58 | uint32 result; | ||
| 59 | memcpy(&result, p, sizeof(result)); | ||
| 60 | return result; | ||
| 61 | } | ||
| 62 | |||
| 63 | #ifdef WORDS_BIGENDIAN | ||
| 64 | #define uint32_in_expected_order(x) (swap32(x)) | ||
| 65 | #define uint64_in_expected_order(x) (swap64(x)) | ||
| 66 | #else | ||
| 67 | #define uint32_in_expected_order(x) (x) | ||
| 68 | #define uint64_in_expected_order(x) (x) | ||
| 69 | #endif | ||
| 70 | |||
| 71 | #if !defined(LIKELY) | ||
| 72 | #if HAVE_BUILTIN_EXPECT | ||
| 73 | #define LIKELY(x) (__builtin_expect(!!(x), 1)) | ||
| 74 | #else | ||
| 75 | #define LIKELY(x) (x) | ||
| 76 | #endif | ||
| 77 | #endif | ||
| 78 | |||
| 79 | static uint64 Fetch64(const char* p) { | ||
| 80 | return uint64_in_expected_order(UNALIGNED_LOAD64(p)); | ||
| 81 | } | ||
| 82 | |||
| 83 | static uint32 Fetch32(const char* p) { | ||
| 84 | return uint32_in_expected_order(UNALIGNED_LOAD32(p)); | ||
| 85 | } | ||
| 86 | |||
| 87 | // Some primes between 2^63 and 2^64 for various uses. | ||
| 88 | static const uint64 k0 = 0xc3a5c85c97cb3127ULL; | ||
| 89 | static const uint64 k1 = 0xb492b66fbe98f273ULL; | ||
| 90 | static const uint64 k2 = 0x9ae16a3b2f90404fULL; | ||
| 91 | |||
| 92 | // Bitwise right rotate. Normally this will compile to a single | ||
| 93 | // instruction, especially if the shift is a manifest constant. | ||
| 94 | static uint64 Rotate(uint64 val, int shift) { | ||
| 95 | // Avoid shifting by 64: doing so yields an undefined result. | ||
| 96 | return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); | ||
| 97 | } | ||
| 98 | |||
| 99 | static uint64 ShiftMix(uint64 val) { | ||
| 100 | return val ^ (val >> 47); | ||
| 101 | } | ||
| 102 | |||
| 103 | static uint64 HashLen16(uint64 u, uint64 v) { | ||
| 104 | return Hash128to64(uint128(u, v)); | ||
| 105 | } | ||
| 106 | |||
| 107 | static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) { | ||
| 108 | // Murmur-inspired hashing. | ||
| 109 | uint64 a = (u ^ v) * mul; | ||
| 110 | a ^= (a >> 47); | ||
| 111 | uint64 b = (v ^ a) * mul; | ||
| 112 | b ^= (b >> 47); | ||
| 113 | b *= mul; | ||
| 114 | return b; | ||
| 115 | } | ||
| 116 | |||
| 117 | static uint64 HashLen0to16(const char* s, size_t len) { | ||
| 118 | if (len >= 8) { | ||
| 119 | uint64 mul = k2 + len * 2; | ||
| 120 | uint64 a = Fetch64(s) + k2; | ||
| 121 | uint64 b = Fetch64(s + len - 8); | ||
| 122 | uint64 c = Rotate(b, 37) * mul + a; | ||
| 123 | uint64 d = (Rotate(a, 25) + b) * mul; | ||
| 124 | return HashLen16(c, d, mul); | ||
| 125 | } | ||
| 126 | if (len >= 4) { | ||
| 127 | uint64 mul = k2 + len * 2; | ||
| 128 | uint64 a = Fetch32(s); | ||
| 129 | return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul); | ||
| 130 | } | ||
| 131 | if (len > 0) { | ||
| 132 | uint8 a = s[0]; | ||
| 133 | uint8 b = s[len >> 1]; | ||
| 134 | uint8 c = s[len - 1]; | ||
| 135 | uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8); | ||
| 136 | uint32 z = static_cast<uint32>(len) + (static_cast<uint32>(c) << 2); | ||
| 137 | return ShiftMix(y * k2 ^ z * k0) * k2; | ||
| 138 | } | ||
| 139 | return k2; | ||
| 140 | } | ||
| 141 | |||
| 142 | // This probably works well for 16-byte strings as well, but it may be overkill | ||
| 143 | // in that case. | ||
| 144 | static uint64 HashLen17to32(const char* s, size_t len) { | ||
| 145 | uint64 mul = k2 + len * 2; | ||
| 146 | uint64 a = Fetch64(s) * k1; | ||
| 147 | uint64 b = Fetch64(s + 8); | ||
| 148 | uint64 c = Fetch64(s + len - 8) * mul; | ||
| 149 | uint64 d = Fetch64(s + len - 16) * k2; | ||
| 150 | return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul); | ||
| 151 | } | ||
| 152 | |||
| 153 | // Return a 16-byte hash for 48 bytes. Quick and dirty. | ||
| 154 | // Callers do best to use "random-looking" values for a and b. | ||
| 155 | static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, | ||
| 156 | uint64 b) { | ||
| 157 | a += w; | ||
| 158 | b = Rotate(b + a + z, 21); | ||
| 159 | uint64 c = a; | ||
| 160 | a += x; | ||
| 161 | a += y; | ||
| 162 | b += Rotate(a, 44); | ||
| 163 | return make_pair(a + z, b + c); | ||
| 164 | } | ||
| 165 | |||
| 166 | // Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty. | ||
| 167 | static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) { | ||
| 168 | return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a, | ||
| 169 | b); | ||
| 170 | } | ||
| 171 | |||
| 172 | // Return an 8-byte hash for 33 to 64 bytes. | ||
| 173 | static uint64 HashLen33to64(const char* s, size_t len) { | ||
| 174 | uint64 mul = k2 + len * 2; | ||
| 175 | uint64 a = Fetch64(s) * k2; | ||
| 176 | uint64 b = Fetch64(s + 8); | ||
| 177 | uint64 c = Fetch64(s + len - 24); | ||
| 178 | uint64 d = Fetch64(s + len - 32); | ||
| 179 | uint64 e = Fetch64(s + 16) * k2; | ||
| 180 | uint64 f = Fetch64(s + 24) * 9; | ||
| 181 | uint64 g = Fetch64(s + len - 8); | ||
| 182 | uint64 h = Fetch64(s + len - 16) * mul; | ||
| 183 | uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9; | ||
| 184 | uint64 v = ((a + g) ^ d) + f + 1; | ||
| 185 | uint64 w = swap64((u + v) * mul) + h; | ||
| 186 | uint64 x = Rotate(e + f, 42) + c; | ||
| 187 | uint64 y = (swap64((v + w) * mul) + g) * mul; | ||
| 188 | uint64 z = e + f + c; | ||
| 189 | a = swap64((x + z) * mul + y) + b; | ||
| 190 | b = ShiftMix((z + a) * mul + d + h) * mul; | ||
| 191 | return b + x; | ||
| 192 | } | ||
| 193 | |||
| 194 | uint64 CityHash64(const char* s, size_t len) { | ||
| 195 | if (len <= 32) { | ||
| 196 | if (len <= 16) { | ||
| 197 | return HashLen0to16(s, len); | ||
| 198 | } else { | ||
| 199 | return HashLen17to32(s, len); | ||
| 200 | } | ||
| 201 | } else if (len <= 64) { | ||
| 202 | return HashLen33to64(s, len); | ||
| 203 | } | ||
| 204 | |||
| 205 | // For strings over 64 bytes we hash the end first, and then as we | ||
| 206 | // loop we keep 56 bytes of state: v, w, x, y, and z. | ||
| 207 | uint64 x = Fetch64(s + len - 40); | ||
| 208 | uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56); | ||
| 209 | uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); | ||
| 210 | pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z); | ||
| 211 | pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); | ||
| 212 | x = x * k1 + Fetch64(s); | ||
| 213 | |||
| 214 | // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. | ||
| 215 | len = (len - 1) & ~static_cast<size_t>(63); | ||
| 216 | do { | ||
| 217 | x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; | ||
| 218 | y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; | ||
| 219 | x ^= w.second; | ||
| 220 | y += v.first + Fetch64(s + 40); | ||
| 221 | z = Rotate(z + w.first, 33) * k1; | ||
| 222 | v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); | ||
| 223 | w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); | ||
| 224 | std::swap(z, x); | ||
| 225 | s += 64; | ||
| 226 | len -= 64; | ||
| 227 | } while (len != 0); | ||
| 228 | return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, | ||
| 229 | HashLen16(v.second, w.second) + x); | ||
| 230 | } | ||
| 231 | |||
| 232 | uint64 CityHash64WithSeed(const char* s, size_t len, uint64 seed) { | ||
| 233 | return CityHash64WithSeeds(s, len, k2, seed); | ||
| 234 | } | ||
| 235 | |||
| 236 | uint64 CityHash64WithSeeds(const char* s, size_t len, uint64 seed0, uint64 seed1) { | ||
| 237 | return HashLen16(CityHash64(s, len) - seed0, seed1); | ||
| 238 | } | ||
| 239 | |||
| 240 | // A subroutine for CityHash128(). Returns a decent 128-bit hash for strings | ||
| 241 | // of any length representable in signed long. Based on City and Murmur. | ||
| 242 | static uint128 CityMurmur(const char* s, size_t len, uint128 seed) { | ||
| 243 | uint64 a = Uint128Low64(seed); | ||
| 244 | uint64 b = Uint128High64(seed); | ||
| 245 | uint64 c = 0; | ||
| 246 | uint64 d = 0; | ||
| 247 | signed long l = static_cast<long>(len) - 16; | ||
| 248 | if (l <= 0) { // len <= 16 | ||
| 249 | a = ShiftMix(a * k1) * k1; | ||
| 250 | c = b * k1 + HashLen0to16(s, len); | ||
| 251 | d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c)); | ||
| 252 | } else { // len > 16 | ||
| 253 | c = HashLen16(Fetch64(s + len - 8) + k1, a); | ||
| 254 | d = HashLen16(b + len, c + Fetch64(s + len - 16)); | ||
| 255 | a += d; | ||
| 256 | do { | ||
| 257 | a ^= ShiftMix(Fetch64(s) * k1) * k1; | ||
| 258 | a *= k1; | ||
| 259 | b ^= a; | ||
| 260 | c ^= ShiftMix(Fetch64(s + 8) * k1) * k1; | ||
| 261 | c *= k1; | ||
| 262 | d ^= c; | ||
| 263 | s += 16; | ||
| 264 | l -= 16; | ||
| 265 | } while (l > 0); | ||
| 266 | } | ||
| 267 | a = HashLen16(a, c); | ||
| 268 | b = HashLen16(d, b); | ||
| 269 | return uint128(a ^ b, HashLen16(b, a)); | ||
| 270 | } | ||
| 271 | |||
| 272 | uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed) { | ||
| 273 | if (len < 128) { | ||
| 274 | return CityMurmur(s, len, seed); | ||
| 275 | } | ||
| 276 | |||
| 277 | // We expect len >= 128 to be the common case. Keep 56 bytes of state: | ||
| 278 | // v, w, x, y, and z. | ||
| 279 | pair<uint64, uint64> v, w; | ||
| 280 | uint64 x = Uint128Low64(seed); | ||
| 281 | uint64 y = Uint128High64(seed); | ||
| 282 | uint64 z = len * k1; | ||
| 283 | v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s); | ||
| 284 | v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8); | ||
| 285 | w.first = Rotate(y + z, 35) * k1 + x; | ||
| 286 | w.second = Rotate(x + Fetch64(s + 88), 53) * k1; | ||
| 287 | |||
| 288 | // This is the same inner loop as CityHash64(), manually unrolled. | ||
| 289 | do { | ||
| 290 | x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; | ||
| 291 | y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; | ||
| 292 | x ^= w.second; | ||
| 293 | y += v.first + Fetch64(s + 40); | ||
| 294 | z = Rotate(z + w.first, 33) * k1; | ||
| 295 | v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); | ||
| 296 | w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); | ||
| 297 | std::swap(z, x); | ||
| 298 | s += 64; | ||
| 299 | x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; | ||
| 300 | y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; | ||
| 301 | x ^= w.second; | ||
| 302 | y += v.first + Fetch64(s + 40); | ||
| 303 | z = Rotate(z + w.first, 33) * k1; | ||
| 304 | v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); | ||
| 305 | w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); | ||
| 306 | std::swap(z, x); | ||
| 307 | s += 64; | ||
| 308 | len -= 128; | ||
| 309 | } while (LIKELY(len >= 128)); | ||
| 310 | x += Rotate(v.first + z, 49) * k0; | ||
| 311 | y = y * k0 + Rotate(w.second, 37); | ||
| 312 | z = z * k0 + Rotate(w.first, 27); | ||
| 313 | w.first *= 9; | ||
| 314 | v.first *= k0; | ||
| 315 | // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s. | ||
| 316 | for (size_t tail_done = 0; tail_done < len;) { | ||
| 317 | tail_done += 32; | ||
| 318 | y = Rotate(x + y, 42) * k0 + v.second; | ||
| 319 | w.first += Fetch64(s + len - tail_done + 16); | ||
| 320 | x = x * k0 + w.first; | ||
| 321 | z += w.second + Fetch64(s + len - tail_done); | ||
| 322 | w.second += v.first; | ||
| 323 | v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second); | ||
| 324 | v.first *= k0; | ||
| 325 | } | ||
| 326 | // At this point our 56 bytes of state should contain more than | ||
| 327 | // enough information for a strong 128-bit hash. We use two | ||
| 328 | // different 56-byte-to-8-byte hashes to get a 16-byte final result. | ||
| 329 | x = HashLen16(x, v.first); | ||
| 330 | y = HashLen16(y + z, w.first); | ||
| 331 | return uint128(HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second)); | ||
| 332 | } | ||
| 333 | |||
| 334 | uint128 CityHash128(const char* s, size_t len) { | ||
| 335 | return len >= 16 | ||
| 336 | ? CityHash128WithSeed(s + 16, len - 16, uint128(Fetch64(s), Fetch64(s + 8) + k0)) | ||
| 337 | : CityHash128WithSeed(s, len, uint128(k0, k1)); | ||
| 338 | } | ||
| 339 | |||
| 340 | } // namespace Common | ||