diff options
| author | 2022-03-06 10:46:49 -0500 | |
|---|---|---|
| committer | 2022-03-06 16:46:49 +0100 | |
| commit | 370e480c8c6eee1ffdc2b718eb824112e1710f52 (patch) | |
| tree | 0db9cd1fd148b3eeb5dfd5db544e5e835c83fc86 /src/common/bit_util.h | |
| parent | Merge pull request #7973 from Morph1984/debug-crash (diff) | |
| download | yuzu-370e480c8c6eee1ffdc2b718eb824112e1710f52.tar.gz yuzu-370e480c8c6eee1ffdc2b718eb824112e1710f52.tar.xz yuzu-370e480c8c6eee1ffdc2b718eb824112e1710f52.zip | |
gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969)
* gl_graphics_pipeline: Improve shader builder synchronization
Make use of GLsync objects to ensure better synchronization between shader builder threads and the main context
* gl_graphics_pipeline: Make built_fence access threadsafe
* gl_graphics_pipeline: Use GLsync objects only when building in parallel
* gl_graphics_pipeline: Replace GetSync calls with non-blocking waits
The spec states that a ClientWait on a Fence object ensures the changes propagate to the calling context
Diffstat (limited to 'src/common/bit_util.h')
0 files changed, 0 insertions, 0 deletions