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| author | 2019-05-10 04:17:48 -0300 | |
|---|---|---|
| committer | 2019-06-20 21:36:12 -0300 | |
| commit | 345e73f2feb0701e3c3099d002a1c21fb524eae4 (patch) | |
| tree | c8c934dfec804d04a29f8ee27124274f5f999fb8 /src/common/alignment.h | |
| parent | texture_cache: Change internal cache from lists to vectors (diff) | |
| download | yuzu-345e73f2feb0701e3c3099d002a1c21fb524eae4.tar.gz yuzu-345e73f2feb0701e3c3099d002a1c21fb524eae4.tar.xz yuzu-345e73f2feb0701e3c3099d002a1c21fb524eae4.zip | |
video_core: Use un-shifted block sizes to avoid integer divisions
Instead of storing all block width, height and depths in their shifted
form:
block_width = 1U << block_shift;
Store them like they are provided by the emulated hardware (their
block_shift form). This way we can avoid doing the costly
Common::AlignUp operation to align texture sizes and drop CPU integer
divisions with bitwise logic (defined in Common::AlignBits).
Diffstat (limited to 'src/common/alignment.h')
| -rw-r--r-- | src/common/alignment.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/common/alignment.h b/src/common/alignment.h index d94a2291f..3379a6967 100644 --- a/src/common/alignment.h +++ b/src/common/alignment.h | |||
| @@ -20,6 +20,11 @@ constexpr T AlignDown(T value, std::size_t size) { | |||
| 20 | } | 20 | } |
| 21 | 21 | ||
| 22 | template <typename T> | 22 | template <typename T> |
| 23 | constexpr T AlignBits(T value, T align) { | ||
| 24 | return (value + ((1 << align) - 1)) >> align << align; | ||
| 25 | } | ||
| 26 | |||
| 27 | template <typename T> | ||
| 23 | constexpr bool Is4KBAligned(T value) { | 28 | constexpr bool Is4KBAligned(T value) { |
| 24 | static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); | 29 | static_assert(std::is_unsigned_v<T>, "T must be an unsigned value."); |
| 25 | return (value & 0xFFF) == 0; | 30 | return (value & 0xFFF) == 0; |